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Design Games

The White Iris and the Red Sun

(It’s more heraldry.)

It was the third stream tonight, I had a crack at drawing while Matt was streaming. This may have been ambitious. Trying to listen to Matt, read the chat and draw was pretty nuts. I came up with a couple of ideas that might have potential:

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The Orcs of Urshok are the known as the Red Suns (or Red Sun tribe, I forget), Matt specifically said their emblem is the setting sun which leads to instant Japan/Greenland associations. It was also straying into red/black Ban Tuur territory. I quite like the jagged sun, feels raw and orcish, like the sun is a ball of writhing flame and not just a serene orb. I might have a go at trying markings for some of the different troops at some point.

The High Elves of Tal-Onarafel were led by the Court of the White Iris (again, I think, I’ll double check the doc when Matt updates it). A heraldic iris is actually a fleur-de-lys but I wanted to play with a different view first. Since the High Elves fell, only the Duke of Autumn remains but he’s too caught up in mourning to make any attempt to rebuild (I’m not sure about the colour switch or the fleur -de-lys but I *do* like that on the Duke’s shield only the bottom leaf is a tear). There’s also the Winter Court who do seek to restore the High Elves, they could have something cool (I initially mistook it for Willow rather than Winter so spent a bunch of time trying to do a willow tree – I think Willow was a suggestion at one point. Anyhoo.)

We also covered the Dwarves of Korim and some of their Great Houses, all named after metals (annoyingly in trying to multitask I missed the opportunity to throw in The Crucible as the name of their great council but tbh it would work better as a name for the ‘lower house’ of their government, where the smaller houses vie for greatness, or a proving ground, or I can just tuck it in my back pocket for some future world-building). Plenty to play with there anyway, I’ll need to have an evening of angular knotwork.

The Port is now called Titan’s Gate so I’ll take a look at reworking the existing Port arms at some point.

Building this world is so much fun. As (it turns out) is drawing a crapload of geometric shapes:

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If this tickles your fancy why not read more about my armorial efforts and the world of Collabris.