Categories
Games

The Sixth Tribe

The first expansion for Five Tribes (Tabletop ep here) has been announced: The Artisans of Naqala. The artisans:

Represented by purple Meeples, the Artisans add a new layer of strategy in Five Tribes. With their help, players will be able to have precious or magic items crafted. Some of them are worth Victory Points, while others unlock special powers.

Although my copy of Five Tribes is criminally underplayed I had been thinking a lot about what the Sixth Tribe’s power might be. When you have such a well-balanced game you have to playtest the hell out of adding new mechanics but I’d been thinking about:

Thieves

For each thief you take that many coins/points from each other player. Pretty simple, thieves are thematically appropriate, it’s a bit aggressive (though you can already assassinate other player’s meeples so I guess it’s not a drastic shift). It’s more powerful the more players there are, you might need to balance it with a bonus from the bank with lower player counts.

Smugglers

For each smuggler draw that many cards from the top of the market draw pile, keep one, replace the rest. Maybe score some coin too? If it’s just a single card that feels a little underpowered.

Sorcerors

Introduces a sandstorm marker: if playing with Sorcerors at the beginning of the game a randomly selected tile is hit by the sandstorm, that tile it impassable, you can neither pick up nor place meeples from/on that tile and at game end and it is worth no points if someone has claimed it. For each sorceror you may move the sandstorm to a tile that distance from its current tile (similar to the assassination distance rule). As a variation it could be identical to the assassination distance rule in that it’s from the activated tile. An additional variation could be to ‘scatter’ any meeples on the tile hit by the sandstorm, they’re moved to adjacent tiles (you wouldn’t then be able to claim that tile).

Nomads

For each nomad you may exchange the places of that many meeples on adjacent tiles (so for the simplest example, in the case of two nomads you can swap the places of two meeples on adjacent tiles). I have a feeling this could cause serious AP but equally I think additional placement manipulation is a neat power. Not sure if Nomads makes sense as a name but I couldn’t really think of anything better!

Categories
Games Me Work

How long?

Too long. I’ve been busy though. Well, busyish. What have I been up to?

At work I took a trip up to Newcastle to see Northumbria SU before the Easter break and since we’ve been back we’ve moved back to the SU*. As a farewell treat I undertook a two-night baking marathon and churned out (slightly disappointing) lemon cupcakes, not bad vegan truffles, and bloody awesome breadsticks (half baba ganoush, half roasted pepper and tomato).

At home I’ve reclaimed my office and my garden. I threw out a *lot* of crap, I think I’m almost through the boxes from my house-move 5/6 years ago, and the garden is tip-top, just need to decide what to plant. Salad leaves and potato sets for definite and I’m thinking beetroot for something interesting?

I’ve backed a hell of a lot on Kickstarter. Viking worker placement, witch trials, surviving (or joining) the mutant apocalypse and, most importantly, Rahdo Runs Through probably the best online board game resource you’ll ever find (still 12 hours to back!).

I ran the Leam 10k, 53:18 this year (I guessed I’d do 53-54 minutes this year based on how much training I’d done) so some work to be done for my next run. I’ve got 10ks lined up in May and June but I think May is my best shot.

That’s probably it for now! Oh, and I’m getting really excited about Age of Ultron :)

* Mixed feelings about this, which seems silly given how reticent I was to move out. I think it took so long to settle at the new place that once we were settled the idea of fresh upheaval wasn’t too attractive. Also in our new office I got to sit next to Lizzie who’s pretty badass and now I don’t anymore. Anyway. On the bright side my hairdressers is just downstairs so I can stop cutting my own hair…

Categories
Games

What is a Roleplaying Game?

Outstanding. The text reads:

The GM describes the scene for the other players and adjudicates the results of their actions, often by throwing some dice. So, it goes something like this:

Player: I open the door into the next room.

GM: You see an orc armed with a battleaxe guarding a chest.

Player: I enter into a frank and meaningful dialogue with the orc, validating his right to guard chests but not pigeon-holing him into a stereotype, in the hopes of restructuring the traditional adventurer/monster antagonistic relationship into something more positive and mutually beneficial.

GM: Roll 1d20 against your Charisma skill.

Player: I succeed.

GM: The orc is moved by your rhetoric. Casting his battle-axe aside, he sits down on the chest and invites you to join him in a brain-storming session about ways to revitalise the decaying subterranean infrastructure and society of the dungeon, perhaps with a —

Player: While he is distracted, I stab him with my sword.

Categories
Games

-opoly

Turns out there are far more themed Monopolies that I ever imagined. I’ve been babysitting John’s KISSopoly for a few years now and there are all the city variations but on the dog front alone there’s:

Puppyopoly, Dogopoly (plus Dachshundopoly, Pugopoly, Boxopoly, Labopoly, Yorkieopoly, I swear there’s one for every breed), Catopoly, Horseopoly, Wineopoly, Farmopoly, Bibleopoly, Photopoly, Ponyopoly, Baconopoly, Pirateopoly, Cocktailopoly, Fairyopoly, Princessopoly, Cycleopoly, Hold’emopoly, Fishingopoly, Penguinopoly, Earthopoly, Spaceopoly, Golfopoly, Candyopoly, Monsteropoly, Irelandopoly, Stitchopoly, Snowmanopoly, Bookopoly, Scubaopoly, Chocolateopoly, Rodeopoly, Zombieopoly, Dinopoly, Brewopoly.

It goes on. I guess it’s an incredibly low effort way to dish out a game.

Categories
Education Games

The first casualty of chess is innocence

This was not normal chess.

Grading was simple. A: Your side wins and your piece lives. B: Your side wins and your piece dies. C: Your side loses and your piece lives D: Your side loses and your piece dies. F: You touch the main board, board cart, or otherwise interfere in the simulation. This was the ONLY way to fail the simulation.

Great post on reddit about a teacher who used chess to (unbeknownst to them) teach his students about war. Absolutely cracking.

Categories
Games

Dead of Winter

Watching this now: Wil Wheaton and pals play Dead of Winter (a semi co-op zombie survival game).

My copy arrived last week but I haven’t had a chance to play it, if anyone fancies a game let me know!

Edit: So… that wasn’t quite what I expected! Still super excited to play it but who’d’ve thought that a game in which most people in the world are dead, the people who aren’t are cold, alone, and on the brink of starvation, and you can’t trust anyone who’s not you would be so exhausting!

It’s clearly not going to be light fun but, yeah, I imagine you finish it feeling like you’ve had an real emotional experience but not necessarily feeling like you’ve had fun.

But it must feel amazing to beat.*

*TWSS