Categories
Design Games

To Arms!

the-sanctions

If you’re not interested in the preamble you can skip straight to the arms.

Edit: I’ll post future updates under the Collabris tag so you can check out all posts about the Heraldic Tradition of Collabris here, or you can take a look at V’ael/The Veil, and the (as-yet unnamed) Port.

I’m a nerd for heraldry (I still hope one day, somehow, I’ll become a Pursuivant of Arms) but for now I’m happy enough collecting old books and creating fictional arms).

As part of his D&D webseries for aspiring DMs, ‘Running the Game’ , Matt Colville has run a couple of worldbuilding Twitch streams (which have really been quite fun). Each stream is a good couple of hours but you can read the fruits of collective labour here and this is the world so far:

map

After last night’s stream I had this world on the brain and started sketching arms for some of the regions/kingdoms. I realised that the arms of the Northern sanction could be divided by a horizontal zigzag (party per fess indented) that would represent the mountainous divide, above the divide would something to represent the three kingdoms and the Southern Sanction would have the same arms but with the mountains to the north and the kingdoms below. This seemed like a fun distraction for my bank holiday so I set to work…

The Sanctions

For each Sanction, the arms show the green fields of their lands next to the snow-capped mountains of the Dwarves (well, formerly of the Dwarves), and a star for each kingdom:

the-sanctions

The collected kingdoms of men combine the two arms:

the-sanctions-joined

The Southern Sanction

The Southern Sanction is no more, in its place stands the Dead Kingdom:

Once a kingdom of men, formerly the Southern Sanction, destroyed by Kaleth-varr, the druid Archlich who sold her soul to the God of the Death and became a lich to stop the Southern Sanction from cutting back the forest to make their civilization.

I played around with a few ideas for what that means for the arms of the Southern Sanction. I liked the idea that the lower half would just be completely black, but I also liked the idea that the men of the Northern Sanction wouldn’t necessarily consider the Dead Kingdom and the Southern Sanction to be the same thing (if the Dead Kingdom could be destroyed somehow then the Southern Sanction could, perhaps, be reclaimed).

In the end I plumped for a ceremonial set of arms to represent the Southern Sanction and arms to represent the Dead Kingdom (I’d envisage the latter to be a set of arms used by the Northern Sanction to denote/mark the Dead Kingdom rather than anything borne by the undead themselves).

southern-sanction

The stars of the Southern Sanction are inverted as well as darkened. Strictly speaking this breaks the rule of tincture (a colour on a colour) but as this marks something horrific/abhorrent breaking the rules made some sort of sense.

The Northern Sanction

The Northern Sanction is split into three kingdoms: Haldrim, Ardenia, and Cardus. They’ve been fleshed out to varying degrees in the streams and there’s a strong chance that as they’re fleshed out further what I’ve come up with here will come to make absolutely no sense at all! But anyway.

Haldrim sits closest to the pass through the Broken Spine mountains and as a consequence closest to the Tower that the Northern Sanction maintains to protect its route to the port south of the mountains.

Even though the tower itself is some days travel south I figured it would be a pretty big deal to the city of Haldrim. And as stars have already been established as the marker for each kingdom they would be the kingdom above the tower:

haldrim

Cardus sits to the East, nestling against the foothills of the Broken Spine. While they have the largest standing army they are beset by Yuan-Ti (snake-men) who are pushed westward over the Scale Hills by the Dragonmen of Zir (aside: I cannot wait to design something for the Dragonmen of Zir).

I felt they should have a strong, martial symbol as they’re constantly under attack and eagles hunt snakes so the idea of an eagle claw descending upon the mountains from above seemed pretty cool. The field acts as a pretty strong callback to the arms of the Sanction too:

cardus

Finally, Ardenia is to the North, close to the Dwarven kingdom of Korim. I thought maybe their arms should include a nod to the Dwarves as they have a strong alliance, looking at it again I don’t know if impaling their arms with the dwarven symbol is a bit too much. It shows the two kingdoms side by side but I’m not sure it says a lot about Ardenia as a kingdom of men. I’ll let it brew:

ardenia

The Kingdoms of Men

kingdoms-of-men

The Dwarves of Korim

The dwarven kingdom to the north. They are masters of construct magics, and though a small kingdom, defends their lands with the constructs they build. Their constructs are both large and powerful, and small and delicate

I initially played around with an anvil but in the end I settled for hammers, they were more easily identifiable at a smaller size (for the arms of Ardenia), and can represent both a weapon of war and a tool of craft.

For the full arms of Korim I combined them with a fret to show that balance of power and delicate intricacy, I also opted for a different shield shape to further distinguish it from the Kingdoms of Men:

korim

The Ban Tuur

The Ban Tuur are humans but not one of the civilized human kingdoms.

Animists who see gods in everything, the greatest of which is the Volcano Tuur, Tuur is the Father of Fire.

ban-tuur

It’s Tuur himself. I like this one a lot, it’s simple but striking, it would work daubed on a banner or shield, plus it’s the only human kingdom to use red. I love the bale eye vibe too.

Nara’shul

Nara’shul is home to the Nara:

…the griffon-riding Goliaths living in cities carved into the rock. Skilled masons and stonecutters. Their capital city of Ketra lies below the highest peak of the mountains, Kuraya. At the top of which lives U’shaka, the God of the Goliaths, believed to be a Prince of the Air Elementals and his servants, the Nine Winds, the Dukes of Sharash

While the Ban Tuur I instantly knew what I wanted to do. The Nara on the other hand…

It might just be because they’re called Nara but my first thought was a something like a Japanese Mon with the nine winds swirling around (or the eight winds swirling with the ninth at the centre).

nara1

I quite like these, I can see Goliath tattoos/body paint using these patterns and they’d work in pretty much any colour combination you like. They’re certainly very Japanese which isn’t a bad thing but I wanted to try to some other avenues. My next thought was to represent the winds with feathers rather than abstract shapes, which would also tie back to the griffons:

nara2

These seemed to flowery/intricate so I decided to move back towards something geometric. I thought something representing Kuraya, the highest peak, with the nine winds could work:

nara-3

I quite like this, but then I also remembered that Matt had described their cities as carved into the rock, like the cliff dwellings in the Mesa Verde National Park, Colorado, so I tried a geometric take on it too:

nara4

I like it because it makes the mountain look like it’s been cut by man (well, goliath, you know what I mean), but it also makes everything smaller and a bit fiddlier so I’m still not too sure about this one.

Still to come…

The Wood Elves of the Veil and the Dragonmen of Zir are up next, plus the fallen Dwarven empire of Kalazanbar and the High Elves of Tal-Onarafel. I might look at some of the savage races too, we’ll have to see what comes out of the next stream…

If you like anything you see here feel free to use it, and whether you like it or no, let me know what you think! @dan_connolly

Categories
Games

Coup, Kittens

Managed to get in a few plays of Coup and Exploding Kittens at my sister’s this weekend (I also rode on a little train!)

Coup is ace, well worth the £12 it’ll cost you. The game is just 15 cards and some coin tokens. The cards consist of 5 roles (3 cards each), each role represents a figure at court you have influence over and gives you access to a power. For example the Duke lets you take more coins and block other users from taking coins. The Captain lets you steal coins from other players and prevents them stealing from you.

Each player has two cards, kept face down, and on your turn you can take a general action (take coins) or use the power of one of your cards. Except no-one knows which cards you have so you can use any power you like. Whenever a player claims to have a card any other player can challenge that claim. If the challenge is successful the lying player loses a card (once you lose both your cards you’re out), if the challenge is unsuccessful the challenging player loses a card.

The first few plays are tentative while everyone gets to grips with the cards (so you can bluff without having to look at your player aid) but once you get the hang it’s cracking fun. Highly recommend.

coup

Exploding Kittens was… ok. I wonder if it would be more fun with more people? We had some really fun moments but the end an be a bit anticlimactic (I ended up with four defuse cards with less than a quarter of the deck to go which made it a bit of a foregone conclusion). I also found I barely looked at the card art while we played (unlike Coup which has *gorgeous* card art).

It was ok and may see more plays as part of a larger game session but I doubt it’ll ever trump any other game.

Categories
Computer Games Film Games Me TV

Q1 2016 in review

Today I am 12,000 days old. The 90 days of this year so far have been ok.

Exercise

I ran 140 miles.

My pace isn’t great; my best run was probably a 7 miler where I averaged 8:30 miles. On the Bath half I crumbled over the last few miles and ended up average 9:45 miles. I’ve got the Warwick half on Sunday, it’ll be the first half that I’ve run by myself so I’ll see how it goes.

Oddly, I feel like I’ve been exercising less. I think I’ve been running for longer distances less frequently.

Days out

Warwick Castle. Charlecote. Oxford. I met a very little lamb, some giant rabbits and a turkey near York. Haven’t had many new experiences, though I’ve been generally keeping myself busy. Could do with some new adventures; I’m thinking it might be fun to round up all my little people and take them to the zoo for my birthday.

Home

Something made Milly very anxious a couple of months ago and she licked her legs bare but the fur seems to be growing back now.

The garden is looking pretty decent, certainly ready for some planting.

I’ve neglected the stack of boxes Mum and Dad dropped off containing the contents of my bedroom at home (I’m almost certain it’s mostly stationary).

Input

I’ve been pretty good at only watching things I want to watch (I can’t remember the last time I just put the TV on and flicked channels). I hit a bit of a wall on the reading front, Station Eleven was very clever but I found it tough to get through.

I currently have a surfeit of comics, games and films. I need to reduce spending and increase consumption.

Favourite things

  • Board with Life. The show, the podcast, the bits, the news, all of it. So funny, and charming. I’ve been spoiled in that I got to marathon through several years worth of content and now I’m waiting week on week but it’s worth it.
  • Films – Deadpool, Song of the Sea. The Hateful Eight was very good but Deadpool and Song of the Sea are some way ahead of the field for me.
  • Computer game – Tharsis – admittedly it’s the only game I’ve played, but it’s such a compelling puzzle; well worth £11.
  • Book – Magician’s Land. I was convinced I’d read more books this year but I can only really remember Magician’s Land.
  • Comics – Saga continues to impress. I was looking forward to Planet Hulk but in the end it wasn’t really my cup of tea.
  • Board games – Raiders of the North Sea is utterly brilliant. Marvel Legendary is still the game I play the most thanks to the solo rules.
  • TV – NarcosDaredevil (I haven’t finished it yet but I love it so far), I’ve also really enjoyed Lucifer.

Goals

For the next few months I think:

  • Run a sub-50 10k
  • Play at least one session of D&D
  • Book a short break
  • Get one of my game ideas to a playable prototype
Categories
Computer Games Games

Tharsis

tharsis

Tharsis is a sci-fi survival/crisis management game on Steam with some board game inspired mechanics. Your Mars-bound vessel is struck by a meteor, killing one of your crew and destroying your food stores. Your remaining crew have to fight crises in your ship’s remaining modules to prevent loss of ship integrity, health, or system functionality.

It’s pretty hard.

Each crew member has health and dice, to manage a crisis you deploy a crew member to a module and they roll their dice. Dice can be deployed to offset the current crisis, activate the module’s function (each offers a different form of assistance), activate the crew member’s personal power (for example the doctor can improve health, the engineer can repair the ship) or contribute to a research pool which offers a set of possible bonuses.

Sounds ok so far?

Each turn your crew members lose a die. In addition some crises can cause you to lose die both generally (if not fixed all crew lose one die) or specifically (if in fixing this crisis you roll a 4 that die is gone). Die are replenished by eating food. The food you stored in the food store. The food store that got hit by a meteor.

So you need to harvest food from the greenhouse, which means spending die that could otherwise be spent fixing the problems that are going to destroy your ship, or you can cannibalise your dead crew. Which makes everyone pretty upset. And the more upset they get the worse their ideas are to save everything.

Needless to say, I’m yet to make it to Mars.

Categories
Funny Games

Madmen don’t work in advertising

Board with Life is brilliant. If you don’t believe me watch this (featuring Rich Sommer of Mad Men, Firewatch, Elementary); if you do believe me, start here.

You should also check out their D&D adventures in the New World, plus their playthroughs, bits, games news

Categories
Games

Chess hustle

Grandmaster Maurice Ashley takes on a chess hustler in Washington Square Park. Riveting stuff.